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3ds format has several serious shortcomings, many of which probably stem from the fact that 3D Studio R1 grew out of Tom Hudson's mid-80's "CAD-3D" on the Atari platform: 3ds format is no longer an ideal file format as it once was. The best method is to use the directly integrated PolyTrans-for-3dsMax plug-in system. There are many people who continue to do this. 3ds format to transfer data to/from 3ds Max (especially for huge CAD datasets). Having been around since the very late 1980's, it has grown to become an industry standard for transferring models between 3D programs, or for storing models for 3D resource catalogs (similar in status to Wavefront OBJ as a model archiving file format). 3ds file format was the native file format of the old Autodesk "3D Studio R1-R4" software, which was ItĪlso provides for automatic bitmap conversion during file export. Information, material attributes, bitmap references, viewport configurations,Ĭameras, lights, and camera plus object animation data (where appropriate). This geometry export converter writes out the scene database to aģD Studio file including all (optimized) mesh data, smoothing group 3dsįile format for data translation in and out of 3ds Max. System for 3ds Max users, both for bidirectional DCC/Animation conversion between all main animation packages andĭownstream 3D file formats, and all major 3D CAD formats. Please refer to Okino's PolyTrans-for-3dsMax as the defacto professional 3D conversion You are here: Home » Import CAD Formats » NGRAIN's 3KO SolutionsĮxporting 3DS Files and History of the 3D Studio 3DS File Format
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